Lorebound Games
An independent games studio

Lorebound Games

Fantasy games about hired swords, borrowed magic, and the bill that comes due.

SorcMerc combat: a party of four on a hex board inside a dim shrine, facing hobgoblins, with the action log on the left and spell slots below.
The Sunken Shrine, round 1. In-development build.
Volume I

SorcMerc

A tactical fantasy RPG

Build a company of mercenaries under the 2024 fifth-edition rules, march them down the roads of an open world, and fight every battle turn by turn on a hex board. Spell slots are scarce, wounds follow you between fights, and the countries get meaner the farther you travel.

Play
Single player or co-op
Combat
Turn-based, hex grid
Extras
Mod support for content packs
In development
Horde key art: a fire mage, a swordsman, a crossbow archer and a bard stand back to back in a sea of grinning goblins and skeletons.
Horde is a working title.
Volume II

Horde

A bullet-hell roguelite, set beside SorcMerc's world

Twenty waves, a warband that grows as you go, and a crowd of up to fifteen hundred monsters on screen. Recruit companions at camp, pay their wages or watch them come back as rivals, then outlast the final swarm for as long as you dare.

Play
Single player or local couch co-op
Runs
20 waves, bosses, an endless swarm
Weekly
A fixed seed and rules for everyone
In development

The studio

Lorebound Games makes fantasy games where the party is a business: everyone fighting beside you expects to be paid, and the magic always costs something.

Both games are built in Godot. They are still in development, so screenshots and art on this page will change before release.

Press, publishers and players: write to hello@loreboundgames.win.